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雕刻时光
Sculpting in time

每一个故事都有起点与终点
Every story has a beginning and an end.

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Blender is an open source 3D modeling program, which I have been learning in order to use digital painting MattePainting techniques in creating short films, such as asset creation and 2.5D compositing in scene widening, and the corresponding commercial modeling programs are Maya, 3DCoat, 3dsMax, SideFx, Houdini. The advantage of Blender over commercial modeling programs is that first, it is an open source program, and second, the whole modeling system has a self-contained workflow, from…

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不断的学习思考, 保持好奇心
Keep thinking, Stay curious
始终保持对于新事物的敏感
Always be sensitive to new things