Where Is the Consciousness Come From

The enigma of consciousness has long been a subject of fascination, yet its fundamental nature remains a mystery. Recent research suggests that quantum mechanics may hold the key to understanding the origins of consciousness. In this blog post, we’ll explore the intriguing proposal that quantum processes create conscious experience, and delve into the latest ideas on this topic. The Problem of Consciousness: Consciousness is more than just a product of intelligence; it’s a subjective experience that cannot be reduced to mere computations. The disconnect between intelligence and consciousness is a long-standing puzzle, as anyone who has experienced pain can attest – it absorbs all our conscious awareness, yet nothing particularly intelligent is going on. The hard sciences have been skeptical about this topic due to the lack of a protocol to measure conscious experiences independently. ...

September 13, 2024 · 4 min · alexchen

Invisibleart Workshop Online

Invisible I set up an online studio named invisibleart, inspired by a book about Matte Painting, book’s name is “The Invisible Art: The Legends of Movie Matte Painting”. Because I’m particularly interested in Matte Painting, and because the book is so scarce that the price on Amazon is already selling at 1600RMB, I purchased a copy through ebay in May, hoping that I would receive the book properly in June. My main concern is the invisibleart, which is a film visual effects creation that allows you to see no traces of artificial processing in the work, as if directly shot with a camera directly to the original scene. To create these images in the digital world requires us to train our eyes to discern the real details in them. In a grand sense, every work of art by an artist is rooted in authenticity, as we know from painting, music, and the ancient people who first learned from nature imitation in their creations, the closer the characteristics of the artwork are to nature, the more we can feel the authenticity of the art. Based on this idea, I set up the website invisibleart.pro. The purpose of the website is to tell the latest film technology, including the interpretation of professional papers and articles, and the release of works, invisibleart.pro is different from blog.cineneural.com differs in that the former focuses on the details of the technical field, while the latter focuses mainly on a summary of my life and thinking. ...

June 3, 2022 · 2 min · alexchen

Weta Digital Technique

Book’s Contents Weta workshop Weta Digital Recently I spent a month reading the two books of weta digital && weta workshop, in which weta digital is mainly engaged in computer 3D image creation, while weta workshop is mainly engaged in pre-film concept creation, such as creature and character sculpture, weapon and prop design, actual concept design of the scene, all these are done by weta workshop. And then weta digital makes CG characters and creatures according to the concept design of workshop, and makes these CG move, what interests me more about workshop is their special effects makeup and fine creature sculpting technology, and weta digital we need to learn their all techniques. The main focus of this article is the digital part, and I have pasted screenshots of the technical points of concern into this article, because each key technical point in time and cost breakthrough will bring a qualitative leap to film post-production, and by breakthrough I mean that the technology can achieve the height of the previous failure at low cost. ...

May 23, 2022 · 3 min · alexchen

Deep Learned Super Resolution for Feature Film Production

Paper Deep Learned Super Resolution for Feature Film Production Learning Recently I have been learning about 3D modeling rendering and production, and I saw a paper about Pixar’s release in 2020, the main content is about how Pixar’s internal engineers and developers use deep learning to improve the resolution of rendered images, fine rendering of a 4k image frame may consume a lot of capital cost, if the final rendering of 2k resolution image then use deep neural network to boost it to 4k, the image is more detailed and richer, then it can help companies reduce a lot of the cost of rendering. Unlike the previous image super-resolution enhancement model, the film industry typically uses images that contain data with high dynamic range of lighting, and true reproduction of color, which makes the current mainstream super-resolution models simply unusable in the film domain. This is an area of interest to me at the moment, as using deep learning for industrial applications is more practical than theoretical. ...

March 14, 2022 · 8 min · alexchen

Renderman History

The Art of Innovation When we talk about Renderman, we also have to mention Pixar, the studio that makes animated films. Let’s take a look at the history of the studio, which was born out of the need to create real images in the digital world. The history of Pixar shows that science and art go hand in hand in the world of film creation, so let’s find out what exactly Renderman is a tool for. Just like painting, the painter remembers the color, light and shadow of the objects he sees in his brain through constant observation of the things around him, and then relies on his hands to present the objects of the three-dimensional world on the canvas of the two latitudes, Renderman is such a set of tools, we tell him what objects are in the three-dimensional space, where the light source is, the position of the camera and the angle of observation of this space is. Rendering a picture is of course not enough, we need to make the viewer feel that the picture was taken with a real camera, then we need to simulate real world light and color in the computer world, and that’s what Renderman needs to do. After the model is built, we can output a scene description file that is compatible with the Renderman program, input this description file into Renderman, and we get a photo with real texture. Renderman is actually the specification and implementation of a series of external interfaces that take Rendering out of modeling for independent development, then any 3D modeling program that can communicate with Renderman through these interfaces can deliver the scene description to a renderer with a Renderman interface implementation to render the image. ...

February 25, 2022 · 3 min · alexchen