Blender is an open source 3D modeling program, which I have been learning in order to use digital painting MattePainting techniques in creating short films, such as asset creation and 2.5D compositing in scene widening, and the corresponding commercial modeling programs are Maya, 3DCoat, 3dsMax, SideFx, Houdini. The advantage of Blender over commercial modeling programs is that first, it is an open source program, and second, the whole modeling system has a self-contained workflow, from…
Do one thing and do it well.
Every story has a beginning and an end.